skip to main
|
skip to sidebar
FilouGK
Sunday, February 25, 2007
GPU Geometry Clipmaps WIP
I made some progress, now the average of coarser works. I need to rewrite my update function because coordinates system is all messed up.
Edit : i finally finished coding GPU Geometry Clipmaps and it works !!! pfiouh ... Now it's polishing time.
No comments:
Post a Comment
Newer Post
Older Post
Home
Subscribe to:
Post Comments (Atom)
EMail
FilouGK
View my complete profile
Video
GPU Geometry Clipmaps
HyperSphere
Demo
GPU Geometry Clipmaps Demo 25.03.2007
Source
GPUgx Dx9 1.5 wip 05 07 2009
GPUgc Dx10 wip 05 09 08
GPU Ocean
GPU Sky Nishita 93
CPU & GPU implementation based on Crytek's paper for CryEngine2 & ONeil GPU Gems 2
Books, Journals, Academic papers, Articles
Real-Time Shading with Reverse Reprojection Caching
Precomputed Atmospheric Scattering
Solid Texture Synthesis from 2D Exemplars
Parallel-Split Shadow Maps on Programmable GPUs
Real-Time Rendering of Planets with Atmospheres
Posts
Noise Rendering
(2)
Ocean Rendering
(1)
Physic Simulation
(1)
Sky Rendering
(6)
Terrain Rendering
(12)
Blog Archive
►
2009
(1)
►
July
(1)
►
2008
(3)
►
July
(3)
▼
2007
(17)
►
June
(1)
►
May
(3)
►
April
(2)
►
March
(6)
▼
February
(5)
GPU Geometry Clipmaps WIP
GPU Geometry Clipmaps WIP
GPU Geometry Clipmaps
Aerial perspective
Realtime rendering of atmosphere scattering
►
2006
(1)
►
December
(1)
No comments:
Post a Comment